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<p>facopoly <br/>
Permet de jouer au facopoly  
<a href="#details">Plus de détails...</a></p>
<div class="textblock"><code>#include &quot;<a class="el" href="_c_a_s_e_8h_source.html">CASE.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_c_a_r_t_e_8h_source.html">CARTE.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_d_e_8h_source.html">DE.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_p_i_o_n_8h_source.html">PION.h</a>&quot;</code><br/>
</div><div class="textblock"><div class="dynheader">
Graphe des dépendances par inclusion de JEU.h:</div>
<div class="dyncontent">
<div class="center"><img src="_j_e_u_8h__incl.png" border="0" usemap="#_2home_2etu_2g_2p0804564_2facopoly_2src_2_j_e_u_8h" alt=""/></div>
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<area shape="rect" id="node3" href="_c_a_s_e_8h.html" title="facopoly &#160;Permet de créer et gérer les différentes cases du jeu" alt="" coords="21,160,91,189"/><area shape="rect" id="node5" href="_c_a_r_t_e_8h.html" title="facopoly &#160;Permet de créer les cartes de jeu" alt="" coords="56,83,133,112"/><area shape="rect" id="node8" href="_d_e_8h.html" title="facopoly &#160;Permet de créer les dés de jeu" alt="" coords="157,83,208,112"/><area shape="rect" id="node10" href="_p_i_o_n_8h.html" title="facopoly &#160;Permet de créer les pions de jeu" alt="" coords="232,83,299,112"/><area shape="rect" id="node12" href="_j_o_u_e_u_r_8h.html" title="facopoly &#160;Permet de créer et gérer les différents joueurs" alt="" coords="221,160,309,189"/></map>
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Ce graphe montre quels fichiers incluent directement ou indirectement ce fichier :</div>
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<area shape="rect" id="node3" href="_j_e_u_8c.html" title="/home/etu/g/p0804564/facopoly/src/JEU.c" alt="" coords="5,83,272,112"/><area shape="rect" id="node5" href="_s_d_l_8h.html" title="/home/etu/g/p0804564/facopoly/src/SDL.h" alt="" coords="347,83,613,112"/><area shape="rect" id="node7" href="main_8c.html" title="/home/etu/g/p0804564/facopoly/src/main.c" alt="" coords="175,160,444,189"/><area shape="rect" id="node12" href="_n_c_u_r_s_e_8c.html" title="/home/etu/g/p0804564/facopoly/src/NCURSE.c" alt="" coords="637,83,936,112"/><area shape="rect" id="node14" href="_n_c_u_r_s_e_8h.html" title="/home/etu/g/p0804564/facopoly/src/NCURSE.h" alt="" coords="960,83,1259,112"/><area shape="rect" id="node9" href="_s_d_l_8c.html" title="/home/etu/g/p0804564/facopoly/src/SDL.c" alt="" coords="468,160,735,189"/></map>
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<p><a href="_j_e_u_8h_source.html">Aller au code source de ce fichier.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="nested-classes"></a>
Classes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_j_e_u.html">JEU</a></td></tr>
<tr><td colspan="2"><h2><a name="func-members"></a>
Fonctions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#acfbdc4b01c93cd74c5a9e7b3d04c2d2a">jeInit_Jeu</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Initialisation du jeu.  <a href="#acfbdc4b01c93cd74c5a9e7b3d04c2d2a"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#acd2a0effb98db738cadbfd8d11827228">jeRecup_Des</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">permet de récupérer la valeur des dés  <a href="#acd2a0effb98db738cadbfd8d11827228"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#a05f0193d4baacd4cf598cddff0b4c186">jeDeplacement_Pion</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">permet le changement de position du pion  <a href="#a05f0193d4baacd4cf598cddff0b4c186"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#acdc1ada047b2450fae62854af83c1c5a">jeActualise_Note</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Permet de mettre à jour les scores des joueurs.  <a href="#acdc1ada047b2450fae62854af83c1c5a"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#adbe3bc5238f8ff149f86b8443ba87635">jeVoir_Carte</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Permet de voir la carte associée à la case.  <a href="#adbe3bc5238f8ff149f86b8443ba87635"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#a58e0502f7a5248dd4487670b205a4a9a">jeFaire_Action_Carte</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Réalise la consigne donnée par la carte.  <a href="#a58e0502f7a5248dd4487670b205a4a9a"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#ade81b17804b18460bcfc2be0f0768e78">jeAmelioration</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Permet d'améliorer une case.  <a href="#ade81b17804b18460bcfc2be0f0768e78"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_j_e_u_8h.html#a55f1b88a92aa7666769b4677fa71b560">jeLibere_Jeu</a> (<a class="el" href="struct_j_e_u.html">JEU</a> *je)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Libere l'espace alloué pour la struct <a class="el" href="struct_j_e_u.html">JEU</a>.  <a href="#a55f1b88a92aa7666769b4677fa71b560"></a><br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Description détaillée</h2>
<div class="textblock"><p>facopoly <br/>
Permet de jouer au facopoly </p>
<dl class="author"><dt><b>Auteur:</b></dt><dd>Marion Pierre, Taisse Sonia, Gaudillat Flavien</dd></dl>
<dl class="version"><dt><b>Version:</b></dt><dd>1.0 </dd></dl>
<dl class="date"><dt><b>Date:</b></dt><dd>2013/03/06 </dd></dl>

<p>Définition dans le fichier <a class="el" href="_j_e_u_8h_source.html">JEU.h</a>.</p>
</div><hr/><h2>Documentation des fonctions</h2>
<a class="anchor" id="acdc1ada047b2450fae62854af83c1c5a"></a><!-- doxytag: member="JEU.h::jeActualise_Note" ref="acdc1ada047b2450fae62854af83c1c5a" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_j_e_u_8h.html#acdc1ada047b2450fae62854af83c1c5a">jeActualise_Note</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Permet de mettre à jour les scores des joueurs. </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">pi</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

<p>Définition à la ligne <a class="el" href="_j_e_u_8c_source.html#l00038">38</a> du fichier <a class="el" href="_j_e_u_8c_source.html">JEU.c</a>.</p>

<p>Références <a class="el" href="_j_e_u_8h_source.html#l00024">JEU::ca</a>, <a class="el" href="_p_i_o_n_8h_source.html#l00019">PION::jo</a>, <a class="el" href="_j_o_u_e_u_r_8h_source.html#l00017">JOUEUR::nom</a>, <a class="el" href="_j_o_u_e_u_r_8h_source.html#l00018">JOUEUR::note</a>, <a class="el" href="_j_e_u_8h_source.html#l00025">JEU::pi</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00022">CASE::prix_a_payer</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00021">CASE::prix_achat</a>, et <a class="el" href="_c_a_s_e_8h_source.html#l00023">CASE::proprietaire</a>.</p>

</div>
</div>
<a class="anchor" id="ade81b17804b18460bcfc2be0f0768e78"></a><!-- doxytag: member="JEU.h::jeAmelioration" ref="ade81b17804b18460bcfc2be0f0768e78" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_j_e_u_8h.html#ade81b17804b18460bcfc2be0f0768e78">jeAmelioration</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Permet d'améliorer une case. </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">je</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

<p>Définition à la ligne <a class="el" href="_j_e_u_8c_source.html#l00064">64</a> du fichier <a class="el" href="_j_e_u_8c_source.html">JEU.c</a>.</p>

<p>Références <a class="el" href="_c_a_s_e_8h_source.html#l00020">CASE::couleur</a>, <a class="el" href="_p_i_o_n_8h_source.html#l00019">PION::jo</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00024">CASE::niveau</a>, <a class="el" href="_j_o_u_e_u_r_8h_source.html#l00018">JOUEUR::note</a>, <a class="el" href="_p_i_o_n_8h_source.html#l00022">PION::numcase</a>, <a class="el" href="_j_e_u_8h_source.html#l00025">JEU::pi</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00022">CASE::prix_a_payer</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00021">CASE::prix_achat</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00023">CASE::proprietaire</a>, et <a class="el" href="_j_e_u_8h_source.html#l00023">JEU::ta</a>.</p>

</div>
</div>
<a class="anchor" id="a05f0193d4baacd4cf598cddff0b4c186"></a><!-- doxytag: member="JEU.h::jeDeplacement_Pion" ref="a05f0193d4baacd4cf598cddff0b4c186" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_j_e_u_8h.html#a05f0193d4baacd4cf598cddff0b4c186">jeDeplacement_Pion</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>permet le changement de position du pion </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">je</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

<p>Définition à la ligne <a class="el" href="_j_e_u_8c_source.html#l00024">24</a> du fichier <a class="el" href="_j_e_u_8c_source.html">JEU.c</a>.</p>

<p>Références <a class="el" href="_j_e_u_8h_source.html#l00024">JEU::ca</a>, <a class="el" href="_j_e_u_8c_source.html#l00014">jeRecup_Des()</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00018">CASE::num</a>, <a class="el" href="_j_e_u_8h_source.html#l00025">JEU::pi</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00025">CASE::x</a>, <a class="el" href="_p_i_o_n_8h_source.html#l00020">PION::x_dep</a>, <a class="el" href="_c_a_s_e_8h_source.html#l00026">CASE::y</a>, et <a class="el" href="_p_i_o_n_8h_source.html#l00021">PION::y_dep</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_j_e_u_8h_a05f0193d4baacd4cf598cddff0b4c186_cgraph.png" border="0" usemap="#_j_e_u_8h_a05f0193d4baacd4cf598cddff0b4c186_cgraph" alt=""/></div>
<map name="_j_e_u_8h_a05f0193d4baacd4cf598cddff0b4c186_cgraph" id="_j_e_u_8h_a05f0193d4baacd4cf598cddff0b4c186_cgraph">
<area shape="rect" id="node3" href="_j_e_u_8c.html#acd2a0effb98db738cadbfd8d11827228" title="permet de récupérer la valeur des dés" alt="" coords="197,5,299,35"/><area shape="rect" id="node5" href="_d_e_8c.html#a0df7f1a0e0decb72b48d2b99715fbb1e" title="Tirage Aléatoire des dés." alt="" coords="348,5,452,35"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a58e0502f7a5248dd4487670b205a4a9a"></a><!-- doxytag: member="JEU.h::jeFaire_Action_Carte" ref="a58e0502f7a5248dd4487670b205a4a9a" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_j_e_u_8h.html#a58e0502f7a5248dd4487670b205a4a9a">jeFaire_Action_Carte</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Réalise la consigne donnée par la carte. </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">je</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

</div>
</div>
<a class="anchor" id="acfbdc4b01c93cd74c5a9e7b3d04c2d2a"></a><!-- doxytag: member="JEU.h::jeInit_Jeu" ref="acfbdc4b01c93cd74c5a9e7b3d04c2d2a" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_j_e_u_8h.html#acfbdc4b01c93cd74c5a9e7b3d04c2d2a">jeInit_Jeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Initialisation du jeu. </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">je</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

<p>Définition à la ligne <a class="el" href="_j_e_u_8c_source.html#l00007">7</a> du fichier <a class="el" href="_j_e_u_8c_source.html">JEU.c</a>.</p>

<p>Références <a class="el" href="_c_a_s_e_8c_source.html#l00008">caInit_Case()</a>, <a class="el" href="_j_e_u_8h_source.html#l00022">JEU::de</a>, <a class="el" href="_d_e_8c_source.html#l00009">deCreer_De()</a>, <a class="el" href="_j_e_u_8h_source.html#l00025">JEU::pi</a>, <a class="el" href="_p_i_o_n_8c_source.html#l00008">piCreer_Pion()</a>, et <a class="el" href="_j_e_u_8h_source.html#l00023">JEU::ta</a>.</p>

<p>Référencé par <a class="el" href="main_8c_source.html#l00007">main()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_j_e_u_8h_acfbdc4b01c93cd74c5a9e7b3d04c2d2a_cgraph.png" border="0" usemap="#_j_e_u_8h_acfbdc4b01c93cd74c5a9e7b3d04c2d2a_cgraph" alt=""/></div>
<map name="_j_e_u_8h_acfbdc4b01c93cd74c5a9e7b3d04c2d2a_cgraph" id="_j_e_u_8h_acfbdc4b01c93cd74c5a9e7b3d04c2d2a_cgraph">
<area shape="rect" id="node3" href="_c_a_s_e_8c.html#a02e94a8e7b4ce013d26b081933ca86f2" title="Initialisation d&#39;une case de jeu." alt="" coords="137,5,228,35"/><area shape="rect" id="node5" href="_d_e_8c.html#a957d0db869716ba32b741d8e3ff263c8" title="Création des dés." alt="" coords="137,59,228,88"/><area shape="rect" id="node7" href="_p_i_o_n_8c.html#ae53cd93aa0836069283089a7631a2041" title="Initialisation des pions de jeu." alt="" coords="135,112,231,141"/><area shape="rect" id="node9" href="_j_o_u_e_u_r_8c.html#a5636d64b6395525009819fac6a700dd3" title="Initialisation des pions de jeu." alt="" coords="281,112,391,141"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="a55f1b88a92aa7666769b4677fa71b560"></a><!-- doxytag: member="JEU.h::jeLibere_Jeu" ref="a55f1b88a92aa7666769b4677fa71b560" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_j_e_u_8h.html#a55f1b88a92aa7666769b4677fa71b560">jeLibere_Jeu</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Libere l'espace alloué pour la struct <a class="el" href="struct_j_e_u.html">JEU</a>. </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">je</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

</div>
</div>
<a class="anchor" id="acd2a0effb98db738cadbfd8d11827228"></a><!-- doxytag: member="JEU.h::jeRecup_Des" ref="acd2a0effb98db738cadbfd8d11827228" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">int <a class="el" href="_j_e_u_8h.html#acd2a0effb98db738cadbfd8d11827228">jeRecup_Des</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>permet de récupérer la valeur des dés </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">je</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

<p>Définition à la ligne <a class="el" href="_j_e_u_8c_source.html#l00014">14</a> du fichier <a class="el" href="_j_e_u_8c_source.html">JEU.c</a>.</p>

<p>Références <a class="el" href="_j_e_u_8h_source.html#l00022">JEU::de</a>, <a class="el" href="_d_e_8h_source.html#l00019">DE::de1</a>, <a class="el" href="_d_e_8h_source.html#l00020">DE::de2</a>, et <a class="el" href="_d_e_8c_source.html#l00017">deTirage_Alea()</a>.</p>

<p>Référencé par <a class="el" href="_j_e_u_8c_source.html#l00024">jeDeplacement_Pion()</a>, et <a class="el" href="main_8c_source.html#l00007">main()</a>.</p>

<p><div class="dynheader">
Voici le graphe d'appel pour cette fonction :</div>
<div class="dyncontent">
<div class="center"><img src="_j_e_u_8h_acd2a0effb98db738cadbfd8d11827228_cgraph.png" border="0" usemap="#_j_e_u_8h_acd2a0effb98db738cadbfd8d11827228_cgraph" alt=""/></div>
<map name="_j_e_u_8h_acd2a0effb98db738cadbfd8d11827228_cgraph" id="_j_e_u_8h_acd2a0effb98db738cadbfd8d11827228_cgraph">
<area shape="rect" id="node3" href="_d_e_8c.html#a0df7f1a0e0decb72b48d2b99715fbb1e" title="Tirage Aléatoire des dés." alt="" coords="156,5,260,35"/></map>
</div>
</p>

</div>
</div>
<a class="anchor" id="adbe3bc5238f8ff149f86b8443ba87635"></a><!-- doxytag: member="JEU.h::jeVoir_Carte" ref="adbe3bc5238f8ff149f86b8443ba87635" args="(JEU *je)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="_j_e_u_8h.html#adbe3bc5238f8ff149f86b8443ba87635">jeVoir_Carte</a> </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="struct_j_e_u.html">JEU</a> *&#160;</td>
          <td class="paramname"><em>je</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Permet de voir la carte associée à la case. </p>
<dl class="params"><dt><b>Paramètres:</b></dt><dd>
  <table class="params">
    <tr><td class="paramdir">[in,out]</td><td class="paramname">je</td><td></td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Renvoie:</b></dt><dd>none </dd></dl>

</div>
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